Tyrus Madison wrote:Guess I really just needed a different perspective to realize it.
You can do everything the Scout suit can do, in the Assault suit. Scout Suit has no real advantage over it.
I'm wearing the Assault suit on this guy, and playing nearly the same way I played on my Scout character, and I don't feel any different at all, and I don't feel like I am missing anything. and in fact I am doing slightly better because my suit is more Sturdy and I can stand up against someone, instead of having to run.
CCP needs to defiine exactly what the Scout Suit is for, and give it advantages towards that end.
is it a Stealth Suit, or is it a face-to-face combat suit?
if it is a Stealth Suit, then come out and say so, and put an end to all the bickering. and implement cloaking and make cloaking a distinct advantage of the Scout Suit. if you give cloaking to everyone, then the Scout suit STILL won't have a real, tangible advantage.
if it is a face-to-face combat suit, then give its strafing speed back.
right now, its basically a free kill. which I failed to realize until actually facing one, in an Assault Suit. and yes, I am very, very bitter about it. A stealth/spy/hacker type role is the one that I wish to play in this game, and it isn't truly feasible because the Suit that SHOULD be designed for it, is not.
Glad that someone else finally came into the light - now if everyone else does we might just have a unanimous vote that the scout suit is broken.
Don't care for stealth mechanics as the Scan Profile/Precision isn't very well explained in this build. Without explanation, we can't even be sure if it's working as intended. Cloaking mechanics would be silly IMO as it doesn't reinforce the Scout's speed tanking abilities. Might as well give it the same speed as an Assault Suit if we're going to make it cloaky.
I hate that the community wants the Scout to be a BF3 sniper. It's irritating beyond words as I personally see the scout as a fast skirmisher that harasses the enemy and disrupts it's frontlines so that friendly forces can move in. I've even dreamed of seeing Scouts with knives playing close quarters assassin types that go for signature targets like Heavies/Logistics and leaving before they get in too deep.
"Sniper Scouts" don't help anything as ANYONE can be a sniper. Being able to move fast and stay beneath radar (back to the aspect of not knowing how the scan system works) doesn't account for much when you can't survive being compromised.